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Build an Idle Business Tycoon Game with Unity & PlayMaker

Build an Idle Business Tycoon Game with Unity & PlayMaker

Complete training course for Build an Idle Business Tycoon Game with Unity & PlayMaker

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Responsible OdooBot
Last Update 08/16/2025
    • Start Introduction (2:52)
    • Setting up your Unity Project and Installing PlayMaker (4:17)
    • Creating a Very Simple User Interface to Buy Stores (6:05)
    • Setting up your first Finite State Machine in PlayMaker (7:00)
    • Buying Stores and Constructing Variables (13:27)
    • Tracking Our Money and Spending It (6:26)
    • Checking to Ensure There is Enough Money (5:57)
    • Let's Make Some Money! (6:39)
    • Adding a New State to Update the User Interface (9:24)
    • Calculating Profit Across Multiple Stores (6:54)
    • Setting up the Timer (9:24)
    • Making the Timer Run Asynchronously (12:08)
    • Tying the Money to the Timer (8:10)
    • Using a Prefab to Spawn Multiple Types of Stores (5:20)
    • Referring to Objects Outside the Prefab's Scope (9:59)
    • Configuring the Diagram to use Global Transitions (14:49)
    • Unlocking a Manager (10:06)
    • Connecting the Timer and Manager (9:48)
    • CHALLENGE: Subtracting the Cost of a Manager (10:24)
    • Allowing One-Time Purchase of Manager (5:01)
    • Improving the Look and Layout of the Game (11:19)
    • Adding Store Icons and Formatting the Money (8:03)
    • Display a Message when you don't have Enough Money (11:31)
    • Improving our Game Architecture with a Game Manager (19:47)
    • Creating a Custom Action to Integrate with playMaker and our Idle Game (15:02)
    • Retrieving Variables from playMaker State Machines (18:41)
    • Fixing the Progress Bar and Adding a Background to Our Game (5:32)