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Build a Pirate Trading Game with Bolt & Unity - No Coding!

$ 19.99 $ 19.99

UNITY • BOLT · PROJECT-BASED LEARNING

Make your next game a learning experience.

Build a pirate trading game with Unity and Bolt. Organize flow graphs, state machines, and reusable product objects.

Inside the course

  • Introduction
  • Creating the Text Objects for out Initial Game Interface
  • Creating our First Flow Machine and Using Strings, Integers, and Lists
  • Using Super Units to Better Organize our Flow Machine Graphs
  • Creating a State Machine to Improve our Game Architecture
  • Creating Objects to Represent the Products in our Game

Cover artwork illustrates the project theme; it is not a screenshot of the course project.