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Learn Godot Making a Fun Pirate Trading Game

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Learn Godot Making a Fun Pirate Trading Game

Build a complete pirate trading adventure from scratch in 18 practical video lessons using the Godot game engine!

3.5 Hours of Content 18 HD Video Lectures Complete Pirate Game GDScript Programming

The Game You'll Build

Create a fully-playable pirate trading game with these specific features:

Core Gameplay Systems
  • City Navigation: Travel between multiple ports
  • Trading Mechanics: Buy low, sell high profit system
  • Dynamic Pricing: Different prices in each city
  • Product Management: Multiple tradeable goods
  • Inventory System: Track cargo and gold
Combat & Polish
  • Pirate Battles: Ship combat encounters
  • Health System: Ship damage and sinking
  • Game Over Screen: Win/lose conditions
  • Custom UI: Professional interface design
  • Visual Polish: Custom fonts and styling

Complete Curriculum - 18 Lectures

Getting Started (3 Lectures)

1 Fast Start: Create Project Scene and your First Godot Script
Set up Godot, create your first scene, write your first GDScript
14:31
2 Use Lists for Cities, Buttons and Signals to Leave Port
Create city system, implement navigation buttons, master Godot signals
11:19
3 Using Dictionaries to Represent Products
Learn dictionary data structures for game products
6:30

Object-Oriented Design (5 Lectures)

4 Refactor Game to use Objects for Cities
Convert city data to proper object-oriented structure
8:19
5 Create Product Objects and Extend Game Design
Build product class system and expand functionality
11:09
6 CityProduct Data Structures for Pricing by City
Implement city-specific product pricing system
11:32
7 Create ProductPanel for Visual Representation
Build UI components to display products in cities
17:04
8 Review Current Game Architecture
Analyze and understand the game structure so far
5:52

Advanced Architecture (4 Lectures)

9 Refactoring Product and City Data with Dictionaries
Optimize data management for better performance
13:56
10 Custom Signals for Better Game Architecture
Implement event-driven design patterns in Godot
18:52
11 Static Methods to Improve Architecture
Learn static method patterns for cleaner code
10:09
12 Top-Down Refactor Using Learned Concepts
Apply all techniques in complete code restructure
8:36

Core Gameplay Implementation (4 Lectures)

13 Begin Implementing the Buying Process
Start building the product purchase system
11:09
14 Finish Buy Products Method
Complete purchase mechanics with validation
10:12
15 Implementing the Sell Mechanism
Add selling functionality for profit generation
5:01
16 Creating Simple Pirate Battles
Build combat encounter system
9:42

Polish & Completion (2 Lectures)

17 Player Ship Health and Sinking Mechanics
Add damage system and game over conditions
13:30
18 Improve Appearance, Custom Fonts & Game Over Screen
Final visual polish and professional UI touches
19:49

Specific Skills You'll Master

Godot Engine Skills
  • Scene Management: Create and organize game scenes
  • GDScript: Write game logic in Godot's Python-like language
  • Signal System: Connect UI elements and game events
  • UI Development: Build interactive interfaces with buttons and panels
  • Resource Management: Handle fonts, assets, and game data
Programming Concepts
  • Data Structures: Master lists and dictionaries for game data
  • Object-Oriented Design: Create classes for cities and products
  • Event-Driven Programming: Use custom signals effectively
  • Code Refactoring: Learn to improve existing code structure
  • Static Methods: Organize utility functions properly
Game Development Skills
  • Trading Systems: Buy/sell mechanics with pricing
  • Combat Design: Simple but engaging battle mechanics
  • UI/UX Design: Create intuitive game interfaces
  • Game States: Handle game over and restart logic
  • Polish Techniques: Professional finishing touches
Architecture Patterns
  • MVC Concepts: Separate data from presentation
  • Signal Patterns: Decouple game components
  • Data Management: Organize complex game data
  • Code Organization: Structure projects professionally
  • Iterative Development: Build, test, and refactor

Who This Course Is Perfect For

Complete Beginners to Godot

No Godot experience needed! We start from installing the engine and creating your first scene. The course assumes zero Godot knowledge.

Programmers New to Game Development

If you know some programming but haven't made games, this course bridges that gap with practical game-specific concepts.

Aspiring Indie Game Developers

Learn by building a complete game from scratch. Perfect for those wanting to create their own indie games.

Anyone Interested in Trading Games

If you love trading and economic games, learn how to build your own with proper buy/sell mechanics and pricing systems.

Prerequisites
  • A computer capable of running Godot (Windows, Mac, or Linux)
  • Basic programming knowledge is helpful but not required
  • Enthusiasm to learn game development!

Your Instructor: Greg Moss

Learn from an experienced developer and educator who knows how to teach programming effectively.

Teaching Philosophy

Greg believes in learning by doing. This course focuses on building a real, playable game rather than isolated examples. Every concept is immediately applied to your project, ensuring you understand not just the "how" but also the "why" and "when" of game development techniques.

Course Approach
  • Progressive Learning: Each lesson builds naturally on the previous
  • Clear Explanations: Complex concepts broken down simply
  • Practical Focus: Everything you learn is immediately useful
  • Real-World Techniques: Learn patterns used in professional development

Course Details

Quick Facts
  • 18 Video Lectures
  • 3.5 Hours Total Runtime
  • Godot 4 Compatible
  • 1 Complete Game Built
  • Lifetime Access
  • Certificate on Completion

You'll Build

A fully-functional pirate trading game with:

  • Multiple cities to visit
  • Trading system with profits
  • Pirate battle encounters
  • Ship health and damage
  • Professional UI and polish

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What's Included

  • All 18 HD video lectures
  • Complete source code access
  • Lifetime course updates
  • Mobile & desktop viewing
  • Certificate of completion
  • Direct instructor support