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Learn Godot by Creating an Idle Business Tycoon Game

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Learn Godot by Creating an Idle Business Tycoon Game

Master Godot game development and GDScript programming by building a complete idle business tycoon game with advanced features!

3+ Hours of Content 20 Comprehensive Lessons GDScript Programming Complete Idle Game

The Idle Tycoon Game You'll Build

Create a fully-featured idle business tycoon game in Godot with multiple stores, automation, data management, and professional architecture!

Core Game Features
  • Money System: Earn and manage currency
  • Multiple Stores: Different business types
  • Progress Bars: Visual timer feedback
  • Manager System: Automate stores
  • Dynamic Loading: CSV data import
Godot & GDScript Skills
  • Scene Management: Modular design
  • Signal System: Event-driven architecture
  • Timers: Automated processes
  • UI Development: Buttons, dialogs, bars
  • Data Management: CSV loading

Complete Curriculum - 20 Detailed Lessons

Foundation & Core Mechanics (11 Lessons)

1 Creating Project and Setting up Scene
Initialize Godot project and create basic scene structure
4:28
2 Set Variables and Update Labels with GDScript
Learn variables, data types, and UI label updates
11:41
3 Create Button and Connect Signal to Method
Implement button interactions using Godot's signal system
8:30
4 Buy Button and Store Count Management
Create purchasing system and track store ownership
8:26
5 Conditional Statements for Purchase Validation
Prevent purchases without sufficient funds using if statements
5:07
6 Improve Store Interface with Pictures and Progress Bar
Add visual elements and progress indicators
8:39
7 Create Popup Dialog for Insufficient Funds
Implement user feedback with dialog boxes
8:12
8 Timer Nodes for Store Timer and Progress Bar
Create automated income generation with timers
12:31
9 Expanding with Multiple Store Types
Add variety with different business types
7:27
10 Refactor Store and Main Scenes for Multiple Stores
Restructure code for scalability
9:52
11 Implement Manager Function for Automation
Create managers to automate store operations
15:17

Signal System & Architecture (5 Lessons)

12 QUICK: Improve Design with Custom Signals
Introduction to custom signals for better architecture
5:15
13 LONG: Deep Dive into Custom Signals
Comprehensive custom signal implementation
15:06
14 Signal Communication Between Objects with Callbacks
Advanced inter-object communication patterns
14:56
15 Refactor Unlock Manager with Signals
Apply signals to improve manager system
-
16 Setting up Modular Popup Dialog Box
Create reusable UI components with signals
10:10

Data Management with Godot (4 Lessons)

17 Load Game Data from CSV File
Import external data for dynamic content
12:32
18 Dynamically Create Scenes at Runtime
Instance stores dynamically from data
11:37
19 Dynamically Load Pictures into Stores
Load images at runtime for dynamic content
6:54
20 Final Polish and Optimization
Complete the game with final touches
-
Total Runtime: Over 3 hours of hands-on Godot development building a complete idle tycoon game!

Godot & GDScript Skills You'll Master

GDScript Programming
  • Variables: Data types and management
  • Functions: Creating and calling methods
  • Conditionals: If/else logic flow
  • Loops: Iteration and automation
  • Classes: Object-oriented design
  • File I/O: CSV data loading
Godot Engine Features
  • Scenes: Modular scene design
  • Nodes: Node tree architecture
  • Signals: Event-driven programming
  • Timers: Automated processes
  • UI System: Buttons, labels, dialogs
  • Resource Loading: Dynamic content
Game Architecture
  • Signal Patterns: Decoupled communication
  • Scene Instancing: Dynamic object creation
  • Refactoring: Code organization
  • Modular Design: Reusable components
  • State Management: Game data tracking
  • Event Systems: Custom callbacks
Idle Game Mechanics
  • Incremental Systems: Progressive unlocking
  • Automation: Manager mechanics
  • Economy: Money and pricing
  • Progress Tracking: Visual feedback
  • Multiple Resources: Store varieties
  • Data-Driven: CSV configuration

What Makes This Course Special

Complete Idle Tycoon Game

Build a fully-featured idle game with multiple stores, automation, managers, and data-driven content - a portfolio-ready project!

Advanced Godot Techniques

Learn professional patterns including custom signals, dynamic scene instancing, CSV data loading, and modular architecture.

Progressive Learning Path

Start with basics and progressively add features - from simple clicking to complex signal architectures and data management.

Real-World Skills

Learn techniques used in professional game development - refactoring, signals, data management, and clean architecture.

Who This Course Is Perfect For

Godot Beginners

Start your Godot journey with a fun, complete project that teaches all the fundamentals through practical application.

Idle Game Developers

Learn to create addictive idle/incremental games with progression systems, automation, and engaging mechanics.

GDScript Learners

Master GDScript programming through a real project, learning variables, functions, signals, and advanced patterns.

Game Architecture Students

Understand professional game architecture with signals, modular design, and data-driven development.

Prerequisites
  • Godot Engine installed (free download)
  • Basic programming concepts helpful but not required
  • Enthusiasm for game development
  • Desire to learn by building!

Course Details

Quick Facts
  • 20 Video Lessons
  • 3+ Hours Content
  • GDScript
  • Godot 4 Compatible
  • Signals Architecture
  • CSV Data Loading
  • Lifetime Access

You'll Build

A complete idle tycoon with:

  • Money generation system
  • Multiple store types
  • Purchase validation
  • Progress bars & timers
  • Manager automation
  • Popup dialogs
  • CSV data loading
  • Dynamic scene creation
  • Custom signals

30-Day Money-Back Guarantee

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Topics Covered

GDScript Scenes Nodes Signals Timers UI Design Variables Functions CSV Data Instancing Refactoring

What's Included

  • 20 HD video lessons
  • Complete source code
  • Godot project files
  • CSV data files
  • Certificate of completion
  • Lifetime course access