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Build a Pirate Trading Game with Bolt & Unity - No Coding!

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Build a Pirate Trading Game with Bolt & Unity - No Coding!

Create a complete pirate trading adventure using Unity's Bolt visual scripting - perfect for beginners and non-programmers!

3+ Hours of Content 17 Video Lessons Bolt Visual Scripting No Coding Required

The Pirate Trading Game You'll Build

Create a fully-functional pirate trading game with cities, products, buying mechanics, and dynamic pricing - all using visual scripting!

Game Features
  • City Navigation: Travel between ports
  • Product Trading: Buy and sell goods
  • Dynamic Pricing: City-specific prices
  • Ship Inventory: Track cargo quantities
  • Port States: Arriving and departing mechanics
Bolt Visual Scripting
  • Flow Machines: Visual game logic
  • State Machines: Game state management
  • Super Units: Reusable components
  • Variables: Strings, integers, lists
  • Events: Game flow control

Complete Curriculum - 17 Comprehensive Lessons

Getting Started & Basics (8 Lessons)

1 Introduction to the Course
Overview of what you'll build with Bolt visual scripting
4:00
2 Creating Text Objects for Initial Game Interface
Set up Unity UI elements for the trading game
4:00
3 First Flow Machine with Strings, Integers, and Lists
Learn Bolt basics with variables and data types
13:00
4 Using Super Units to Organize Flow Graphs
Create reusable visual script components
8:00
5 Creating State Machine for Game Architecture
Implement game states with Bolt state machines
20:00
6 Creating Objects to Represent Products
Build product system with visual objects
8:00
7 Looping Through Products to Create Panels
Use loops to generate UI dynamically
12:00
8 Next Steps - Improving Design
Overview of architecture improvements
-

Advanced Game Systems (9 Lessons)

9 Redesign Game Manager with Start Game Event
Implement event-driven game initialization
3:00
10 Refactor Cities to Use Object Lists
Convert string lists to object-based city system
10:00
11 CityProduct Objects for Price Management
Create city-specific product pricing system
12:00
12 Refactor Product Price Generation
Improve pricing algorithm and structure
7:00
13 Update Product Panel Prices from CityProduct
Connect data to UI display dynamically
7:00
14 Creating Flow Machine for Buying Products
Implement purchase mechanics visually
14:00
15 Refactor State Machine with Port Arrival State
Add arriving at port game state
17:00
16 Update Ship Quantity Text in Product Panel
Display cargo quantities in UI
7:00
17 Final Polish and Testing
Complete the game with final touches
-
Total Runtime: Over 3 hours of hands-on Bolt visual scripting building a complete pirate trading game!

Bolt Visual Scripting Skills You'll Master

Bolt Fundamentals
  • Flow Machines: Visual logic creation
  • Variables: Strings, integers, lists
  • Nodes: Connect inputs and outputs
  • Events: Trigger game actions
  • Loops: Iterate through collections
  • Conditionals: If/then logic visually
Advanced Bolt Features
  • State Machines: Game state management
  • Super Units: Reusable components
  • Custom Events: Event-driven design
  • Object Variables: Complex data types
  • Graph Organization: Clean visual code
  • Debugging: Visual troubleshooting
Game Development
  • Trading Systems: Buy/sell mechanics
  • Inventory: Ship cargo management
  • Navigation: City travel system
  • Economy: Dynamic pricing
  • UI Updates: Real-time displays
  • Game States: Port arrival/departure
Architecture Patterns
  • Object Design: Products and cities
  • Refactoring: Improve code structure
  • Event Systems: Decoupled design
  • Data Flow: Information management
  • Modular Design: Reusable systems
  • State Patterns: Game flow control

What Makes This Course Special

No Programming Required

Build a complete game using only visual scripting - perfect for designers, artists, and non-programmers who want to create games!

Complete Trading Game

Create a fully-functional pirate trading game with all the features - cities, products, buying, pricing, and inventory management.

Professional Techniques

Learn advanced Bolt features including state machines, super units, and refactoring - skills used in professional development.

Progressive Learning

Start with basics and progressively add complexity, ensuring you understand each concept before moving forward.

Who This Course Is Perfect For

Complete Beginners

No programming experience? No problem! Visual scripting lets you create games by connecting nodes instead of writing code.

Designers & Artists

Perfect for creative professionals who want to bring their game ideas to life without learning traditional programming.

Unity Users New to Bolt

Already know Unity but want to learn visual scripting? This course teaches Bolt through a complete project.

Trading Game Fans

Love pirate and trading games? Learn to create your own with visual scripting - no coding knowledge needed!

Prerequisites
  • Unity installed (free Personal edition)
  • Bolt visual scripting (now free with Unity)
  • Basic Unity navigation helpful but not required
  • No programming experience needed!

Why Choose Bolt Visual Scripting?

Accessible to Everyone

Visual scripting makes game development accessible to non-programmers. If you can draw a flowchart, you can make a game!

Rapid Prototyping

Test ideas quickly without compilation errors or syntax issues. See your logic flow visually and make changes instantly.

Professional Tool

Bolt is used in professional game development. Many successful games use visual scripting for parts or all of their logic.

Visual Learning

Perfect for visual learners who understand concepts better through diagrams than code. See your game logic as a flowchart.

Gateway to Programming

Learn programming concepts visually first. If you later decide to learn C#, you'll already understand the logic patterns.

Course Details

Quick Facts
  • 17 Video Lessons
  • 3+ Hours Content
  • Bolt Visual Scripting
  • No Coding
  • Unity Engine
  • Trading Game
  • Lifetime Access

You'll Build

A pirate trading game with:

  • Multiple cities to visit
  • Product trading system
  • Dynamic pricing
  • Ship inventory
  • Buy mechanics
  • State machines
  • Port arrival states
  • UI panels

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Bolt Concepts

Flow Machines State Machines Super Units Variables Events Loops Objects Lists Refactoring

What's Included

  • 17 HD video lessons
  • Complete project files
  • Bolt flow graphs
  • No coding required!
  • Certificate of completion
  • Lifetime course access