Build a Pirate Trading Game with Bolt & Unity - No Coding!
Create a complete pirate trading adventure using Unity's Bolt visual scripting - perfect for beginners and non-programmers!
The Pirate Trading Game You'll Build
Create a fully-functional pirate trading game with cities, products, buying mechanics, and dynamic pricing - all using visual scripting!
Game Features
- City Navigation: Travel between ports
- Product Trading: Buy and sell goods
- Dynamic Pricing: City-specific prices
- Ship Inventory: Track cargo quantities
- Port States: Arriving and departing mechanics
Bolt Visual Scripting
- Flow Machines: Visual game logic
- State Machines: Game state management
- Super Units: Reusable components
- Variables: Strings, integers, lists
- Events: Game flow control
Complete Curriculum - 17 Comprehensive Lessons
Getting Started & Basics (8 Lessons)
1 | Introduction to the Course Overview of what you'll build with Bolt visual scripting |
4:00 |
2 | Creating Text Objects for Initial Game Interface Set up Unity UI elements for the trading game |
4:00 |
3 | First Flow Machine with Strings, Integers, and Lists Learn Bolt basics with variables and data types |
13:00 |
4 | Using Super Units to Organize Flow Graphs Create reusable visual script components |
8:00 |
5 | Creating State Machine for Game Architecture Implement game states with Bolt state machines |
20:00 |
6 | Creating Objects to Represent Products Build product system with visual objects |
8:00 |
7 | Looping Through Products to Create Panels Use loops to generate UI dynamically |
12:00 |
8 | Next Steps - Improving Design Overview of architecture improvements |
- |
Advanced Game Systems (9 Lessons)
9 | Redesign Game Manager with Start Game Event Implement event-driven game initialization |
3:00 |
10 | Refactor Cities to Use Object Lists Convert string lists to object-based city system |
10:00 |
11 | CityProduct Objects for Price Management Create city-specific product pricing system |
12:00 |
12 | Refactor Product Price Generation Improve pricing algorithm and structure |
7:00 |
13 | Update Product Panel Prices from CityProduct Connect data to UI display dynamically |
7:00 |
14 | Creating Flow Machine for Buying Products Implement purchase mechanics visually |
14:00 |
15 | Refactor State Machine with Port Arrival State Add arriving at port game state |
17:00 |
16 | Update Ship Quantity Text in Product Panel Display cargo quantities in UI |
7:00 |
17 | Final Polish and Testing Complete the game with final touches |
- |
Bolt Visual Scripting Skills You'll Master
Bolt Fundamentals
- Flow Machines: Visual logic creation
- Variables: Strings, integers, lists
- Nodes: Connect inputs and outputs
- Events: Trigger game actions
- Loops: Iterate through collections
- Conditionals: If/then logic visually
Advanced Bolt Features
- State Machines: Game state management
- Super Units: Reusable components
- Custom Events: Event-driven design
- Object Variables: Complex data types
- Graph Organization: Clean visual code
- Debugging: Visual troubleshooting
Game Development
- Trading Systems: Buy/sell mechanics
- Inventory: Ship cargo management
- Navigation: City travel system
- Economy: Dynamic pricing
- UI Updates: Real-time displays
- Game States: Port arrival/departure
Architecture Patterns
- Object Design: Products and cities
- Refactoring: Improve code structure
- Event Systems: Decoupled design
- Data Flow: Information management
- Modular Design: Reusable systems
- State Patterns: Game flow control
What Makes This Course Special
No Programming Required
Build a complete game using only visual scripting - perfect for designers, artists, and non-programmers who want to create games!
Complete Trading Game
Create a fully-functional pirate trading game with all the features - cities, products, buying, pricing, and inventory management.
Professional Techniques
Learn advanced Bolt features including state machines, super units, and refactoring - skills used in professional development.
Progressive Learning
Start with basics and progressively add complexity, ensuring you understand each concept before moving forward.
Who This Course Is Perfect For
Complete Beginners
No programming experience? No problem! Visual scripting lets you create games by connecting nodes instead of writing code.
Designers & Artists
Perfect for creative professionals who want to bring their game ideas to life without learning traditional programming.
Unity Users New to Bolt
Already know Unity but want to learn visual scripting? This course teaches Bolt through a complete project.
Trading Game Fans
Love pirate and trading games? Learn to create your own with visual scripting - no coding knowledge needed!
Prerequisites
- Unity installed (free Personal edition)
- Bolt visual scripting (now free with Unity)
- Basic Unity navigation helpful but not required
- No programming experience needed!
Why Choose Bolt Visual Scripting?
Accessible to Everyone
Visual scripting makes game development accessible to non-programmers. If you can draw a flowchart, you can make a game!
Rapid Prototyping
Test ideas quickly without compilation errors or syntax issues. See your logic flow visually and make changes instantly.
Professional Tool
Bolt is used in professional game development. Many successful games use visual scripting for parts or all of their logic.
Visual Learning
Perfect for visual learners who understand concepts better through diagrams than code. See your game logic as a flowchart.
Gateway to Programming
Learn programming concepts visually first. If you later decide to learn C#, you'll already understand the logic patterns.
Course Details
Quick Facts
- 17 Video Lessons
- 3+ Hours Content
- Bolt Visual Scripting
- No Coding
- Unity Engine
- Trading Game
- Lifetime Access
You'll Build
A pirate trading game with:
- Multiple cities to visit
- Product trading system
- Dynamic pricing
- Ship inventory
- Buy mechanics
- State machines
- Port arrival states
- UI panels
30-Day Money-Back Guarantee
Secure Checkout
Bolt Concepts
What's Included
- 17 HD video lessons
- Complete project files
- Bolt flow graphs
- No coding required!
- Certificate of completion
- Lifetime course access